Throwing it and splashing its contents means spawning a new wave of common infected and while it can be thrown on the ground to attract the existing infected, it’s primary benefit is in splashing the liquid on other infected, which means players will be able to make it rain bile on a Tank, having it worry about the common infected bashing on it as well as the survivors. It’s exactly what the title implies, a jar full of the vomit that would otherwise be ejected from the mouth of the Boomer. While pills and pipe bombs make a return, players now have the option of using items like the Boomer Bile jar. While the changes may sound more difficult, it’s not as if you won’t be left without some equipment throughout these levels. It’s actually a fun albeit nerve racking event, so it’s no wonder why Valve made a separate game mode of it called Scavenge. It means roaming multiple stories of a consumer building where zombies are constantly after you and special infected are setting up their traps. Surviving another area means finding gas tanks all around a mall and using them to fuel a display car. The latter stages of campaign movies like Hard Rain will cycle through light and heavy storms, forcing players to calculate their moves carefully amidst the haze and rain.Īccomplishing events won’t always mean turning on an alarm and grouping together in a tight corner for damage-minimizing, now it means being on your feet. It also doesn’t help that the game’s improved AI Director now controls the weather. It will also mean walking at a slower rate, emphasizing a greater need to stick together as a team. Forget trying to keep your clothes clean, surviving will mean traveling through the muddy terrain. The swamps of the South aren’t friendly to those who tread its waters. Valve wants the survivors on their feet and worried about, well, their survival. No longer are players given the option of speed running and corner-camping through an entire map. With so many things that hinder the progression of the survivors, it’s safe to say that the level design in Left 4 Dead 2 is one of its biggest improvements over the original. If that’s a Tank breathing in the distance, then we’re going to need to take shots of adrenaline and pick up the pace if we intend to take it out. The rain has been pouring so hard that it’s created a miniature swamp out of the once dry fields, slowing the pace of you and the rest of the survivors. Thunder claps in the distance, distorting your group’s ability to determine what exactly is growling amongst the corn stalks. That’s until you notice it’s raining and it’s raining hard. With rows of cornfield sitting outside of an industrial farming facility and a little bit of rain, one might think this is Left 4 Dead all over again. The South is where we stage our escape in Left 4 Dead 2. With four new survivors, new infected, several new weapons and more campaign action, Left 4 Dead 2 is a compelling offer. Get from one safehouse to another until you’re rescued all while trying to avoid the many common and special infected. The name of the game is simple, survive the zombie outbreak as a group of survivors. So many that you will find yourself choosing whether to grab a melee weapon and attempt to whack the incoming Tank with it or actually help your team by using a weapon that will actually take it down. The most notable aspect of the game is that there’s an abundance of options. It’s probably between retrieving some guy’s soft drinks from the local store to get him to blow up a barricade that’s impeding on your path to the mall and going into the mall itself while a special infected is humping your head that one realizes that Left 4 Dead 2 changes almost everything found in its predecessor.
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